From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.3 required=5.0 tests=BAYES_00,INVALID_MSGID autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,36cab83008057406,start X-Google-Attributes: gid103376,public From: "Kevin M. Franklin" Subject: Verdix/Vads Motif and OpenGL Question Date: 1996/02/27 Message-ID: <31331054.41C6@gelac.lasc.lockheed.com>#1/1 X-Deja-AN: 141395811 content-type: text/plain; charset=us-ascii organization: Lockheed Martin Aeronautical Systems mime-version: 1.0 newsgroups: comp.lang.ada x-mailer: Mozilla 2.0 (X11; I; IRIX 5.3 IP17) Date: 1996-02-27T00:00:00+00:00 List-Id: Q: Has anyone been successful in writing a Motif Application using an OpenGL widget using Verdix/Vads or GNU Ada95? I have had great success with the standard motif drawing areas using Verdix but an OpenGL widget is necessary. If you have any info or if you've developed a wrapper for the OpenGL widget under Verdix or Ada95 then drop me a line. Thanks, -- Kevin M. Franklin Lockheed Martin Corporation mailto: kfrankli@gelac.lasc.lockheed.com