From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,1cf653444208df72 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2001-10-05 18:05:13 PST Path: archiver1.google.com!postnews1.google.com!not-for-mail From: mjsilva697@earthlink.net (Mike Silva) Newsgroups: comp.lang.ada Subject: Re: ada vs. cpp Date: 5 Oct 2001 18:05:12 -0700 Organization: http://groups.google.com/ Message-ID: <27085883.0110051705.658788ae@posting.google.com> References: NNTP-Posting-Host: 209.179.250.178 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8bit X-Trace: posting.google.com 1002330313 18862 127.0.0.1 (6 Oct 2001 01:05:13 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: 6 Oct 2001 01:05:13 GMT Xref: archiver1.google.com comp.lang.ada:13820 Date: 2001-10-06T01:05:13+00:00 List-Id: Pascal Obry wrote in message news:... > Pi writes: > > > Hmm, Objects ... > > > > 1st : Ada will help you find more bugs at compile time than C++ > > So your developpement time tends to be faster. > > But consider that interactions with the OS are more difficult. > > Not much more, but slightly. > > Ok. Except for those OS functions that are much easier in Ada, like tasks, critical sections (protected objects), time, memory pools, ... BTW, I think Ada would be an excellent language for your roguelike game. I was going to do one myself to do some Ada-ing, but decided to work on a CPU simulator instead. Mike