From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Thread: 103376,7f10a793045275,start X-Google-NewGroupId: yes X-Google-Attributes: gida07f3367d7,domainid0,public,usenet X-Google-Language: ENGLISH,ASCII-7-bit Received: by 10.68.227.230 with SMTP id sd6mr9936077pbc.8.1333472226481; Tue, 03 Apr 2012 09:57:06 -0700 (PDT) Path: r9ni14399pbh.0!nntp.google.com!news2.google.com!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail From: Patrick Newsgroups: comp.lang.ada Subject: ada game programming or other sound solutions? Date: Tue, 3 Apr 2012 09:57:05 -0700 (PDT) Organization: http://groups.google.com Message-ID: <26607024.36.1333472225971.JavaMail.geo-discussion-forums@vbym2> NNTP-Posting-Host: 70.51.153.250 Mime-Version: 1.0 X-Trace: posting.google.com 1333472226 27181 127.0.0.1 (3 Apr 2012 16:57:06 GMT) X-Complaints-To: groups-abuse@google.com NNTP-Posting-Date: Tue, 3 Apr 2012 16:57:06 +0000 (UTC) Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=70.51.153.250; posting-account=cUi90woAAADTaOISowbbHM8GUD0-opJO User-Agent: G2/1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable Date: 2012-04-03T09:57:05-07:00 List-Id: Hi Everyone I am still having trouble getting my project started. Sorry for cluttering = the list with more dumb questions.=20 I have abandoned my hopes of creating a gstreamer binding and I am trying t= o focus on smaller simpler solutions. I basically need to draw pictures to = a screen and have keys create sounds as a child types, low latency is impor= t to me. I was thinking about using the ada-gtk binding and writing a small binding = to a sound library. I have been able to to create some small bindings that = compiled but I have hit several dead ends as the underlying Linux sound sys= tem seem like a murky world. For instances I was able to create a thin bind= ing for both pulseaudio and portaudio but then I could not figure out how t= o write a program as there is very little documentation even in C. So my question is, is there anyone building open source games in ada that u= se sound? could someone refer me to some sample code? If anyone has any general feedback on creating sounds with ada that would b= e great too. I have read the chapter in big book of ada linux programming Thanks for reading-Patrick