From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=unavailable autolearn_force=no version=3.4.4 X-Received: by 10.107.158.12 with SMTP id h12mr4577137ioe.85.1504255600006; Fri, 01 Sep 2017 01:46:40 -0700 (PDT) X-Received: by 10.36.77.65 with SMTP id l62mr36542itb.14.1504255599942; Fri, 01 Sep 2017 01:46:39 -0700 (PDT) Path: eternal-september.org!reader01.eternal-september.org!reader02.eternal-september.org!news.eternal-september.org!news.eternal-september.org!feeder.eternal-september.org!news.mixmin.net!border2.nntp.ams1.giganews.com!nntp.giganews.com!peer03.ams1!peer.ams1.xlned.com!news.xlned.com!peer01.am4!peer.am4.highwinds-media.com!peer01.iad!feed-me.highwinds-media.com!news.highwinds-media.com!u11no352589qtu.1!news-out.google.com!a26ni1276qta.0!nntp.google.com!v20no354024qtg.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.lang.ada Date: Fri, 1 Sep 2017 01:46:39 -0700 (PDT) Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=57.79.21.10; posting-account=gRqrnQkAAAAC_02ynnhqGk1VRQlve6ZG NNTP-Posting-Host: 57.79.21.10 User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: <263e9660-70e2-42c8-8500-7e61288df91f@googlegroups.com> Subject: Ann: Pasta!, an online game in Ada From: gautier_niouzes@hotmail.com Injection-Date: Fri, 01 Sep 2017 08:46:39 +0000 Content-Type: text/plain; charset="UTF-8" X-Received-Body-CRC: 3578433162 X-Received-Bytes: 2093 Xref: news.eternal-september.org comp.lang.ada:47871 Date: 2017-09-01T01:46:39-07:00 List-Id: [The subject has popped in this forum in the sidelines, but so far I did not announce it properly, so I'm doing it right now...] "Pasta!" is a match-3 type puzzle game: you align three (or more) pasta to make them disappear. It's likely that you already came across such a game... URL: http://pasta.phyrama.com/game.html The game is fully programmed in Ada, with the exception of a few SQL commands for player persistence or recording high scores. The server side uses the Gnoga library. The client side is any good Web browser supporting HTML5 + JS, on any device (desktop, laptop, tablet, smartphone, ...) on any OS (Windows, Mac, Linux, Android, iOS, ...). For interaction you can use a mouse or a touchscreen. For moving pasta, you can choose to do a pair of clicks / touchs, or do a drag & drop. Pasta! is developed from a game demo in the Gnoga distribution (Leaves) so the key parts are open-source. Pasta! is free of charge and contains NO in-app payment at any point. Enjoy! Gautier