From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,41100a78496a4c71 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-04-03 22:56:49 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!cyclone.bc.net!news-hog.berkeley.edu!ucberkeley!enews.sgi.com!news-out.spamkiller.net!propagator-la!news-in-la.newsfeeds.com!news-in.superfeed.net!newsrouter.icnc.com!uunet!sac.uu.net!ash.uu.net!spool0900.news.uu.net!news0-alterdial.eu.uu.net!not-for-mail From: Juanma Barranquero Newsgroups: comp.lang.ada Subject: Re: Nethack! (was): AdaGames Date: Thu, 04 Apr 2002 08:56:48 +0200 Message-ID: <1ntnau8q4vfj5sj2srpa22kk71bntldhl2@4ax.com> References: <98104da8.0203280310.143a1c18@posting.google.com> <4519e058.0203290613.73b55af4@posting.google.com> <6g4gaugv9a85i56kvgcgmu4h2jkjprutec@4ax.com> <4519e058.0204010704.ed2cd06@posting.google.com> <4519e058.0204021030.14127b06@posting.google.com> <4519e058.0204030706.7bd0ed6c@posting.google.com> X-Newsreader: Forte Agent 1.91/32.564 MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 62.22.27.143 X-Trace: news0-alterdial.eu.uu.net 1017903407 149 62.22.27.143 Xref: archiver1.google.com comp.lang.ada:22082 Date: 2002-04-04T08:56:48+02:00 List-Id: On 3 Apr 2002 07:06:34 -0800, dennison@telepath.com (Ted Dennison) wrote: >Since you were honest enough to report your method, I figured you'd >care about such perceptions. Yes. I was lazy in my initial count, but that was because I didn't think important if the result were 100K or 200K or whatever. I just wanted to show that NetHack is not a "hack" of a few thousand lines, easy to port to another language as a student project. >o If that is how you are counting, I have no clue what your numbers >mean, because they bear no relation to numbers I am used to looking >at. As I've said, using your method count is about 85K. >Looking over this thread, I suspect we are talking about two different >things. I won't argue that hand-porting all the existing C code for >the current version of nethack would be a lot of work. However, making >a simple hack-like game that runs would be fairly easy. Well, we violently agree here. What prompted me to intervene in this conversation was precisely that: >> Several years ago by now I promoted porting Nethack to Ada as a way to >> attract college students to the Ada language. The proposal fell on deaf >> ears. > >As Nethack is fairly simple, its probably something a single person >could handle. So rather than "promoting" it, why not just do it >yourself? So I expect you can see how I understood that you were saying that porting NetHack (not writing a Rogue/NetHack clone) to Ada was simple. Now I see you're really saying that writing an Ada rogue would be easy, or at least interesting. I think the same. Quoting from my first message: >Anyway I think it would be better to start a rogue from scratch in Ada >that try to port NetHack. I've been wishing to find the time to do it >(develop a new rogue in Ada, I mean) for years... :( (Sorry for the self-quoting). So now the only thing lacking is volunteers to write the FARG (Full-Ada Roguelike Game) :) /Lektu