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From: tmoran@acm.org
Subject: Windows-ish Mine Detector, was Re: Ada IDE
Date: Tue, 18 Dec 2001 02:16:29 GMT
Date: 2001-12-18T02:16:29+00:00	[thread overview]
Message-ID: <1GxT7.19108$X94.1283689@rwcrnsc52> (raw)
In-Reply-To: mailman.1006128036.13729.comp.lang.ada@ada.eu.org

> It may sound strange, but when I pointed Jeffrey Carter's Mine Detector
> Game to some of my friends (who are just typical computer users and
> have nothing common with operating systems other than Windows), they
> said, that they felt very strange and have troubles to get familiar with
> GTK look. After some time, they still look strange at this such GUI.
  As an exercise I modified the user interface package user_if.ad?  to
create a Windows-ish version.  Windmine, a version using the free
introductory version of Claw, has been kindly posted by David Botton at
www.adapower.com   Search for "Mine Detector".  No changes were required
in the game logic packages.



  reply	other threads:[~2001-12-18  2:16 UTC|newest]

Thread overview: 18+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2001-11-14 18:45 Ada IDE Jean-David Tr�panier
2001-11-14 19:00 ` Preben Randhol
2001-11-14 21:01   ` Pascal Obry
2001-11-15  7:36     ` Preben Randhol
2001-11-15 12:29       ` Wilhelm Spickermann
2001-11-15 13:24         ` Preben Randhol
2001-11-15 15:10           ` Wilhelm Spickermann
2001-11-15 15:33             ` Preben Randhol
2001-11-14 19:09 ` Johannes Lechner
2001-11-14 19:18 ` Ted Dennison
2001-11-14 19:19 ` Michal Nowak
2001-11-14 21:40   ` Marin David Condic
2001-11-16  9:18     ` Michal Nowak
2001-11-16 15:58       ` Marin David Condic
2001-11-19  0:03         ` Michal Nowak
2001-12-18  2:16           ` tmoran [this message]
2001-11-15 17:03 ` John English
2001-11-15 23:30   ` Britt Snodgrass
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