From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-0.3 required=5.0 tests=BAYES_00, REPLYTO_WITHOUT_TO_CC autolearn=no autolearn_force=no version=3.4.4 X-Google-Thread: 103376,c9d5fc258548b22a X-Google-NewGroupId: yes X-Google-Attributes: gida07f3367d7,domainid0,public,usenet X-Google-Language: ENGLISH,ASCII-7-bit Path: g2news2.google.com!news4.google.com!feeder1.cambriumusenet.nl!feed.tweaknews.nl!193.141.40.65.MISMATCH!npeer.de.kpn-eurorings.net!npeer-ng0.de.kpn-eurorings.net!nntp.ilk.net!noris.net!newsfeed.arcor.de!newsspool3.arcor-online.net!news.arcor.de.POSTED!not-for-mail From: "Dmitry A. Kazakov" Subject: Re: How do I write directly to a memory address? Newsgroups: comp.lang.ada User-Agent: 40tude_Dialog/2.0.15.1 MIME-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Content-Transfer-Encoding: 7bit Reply-To: mailbox@dmitry-kazakov.de Organization: cbb software GmbH References: <67063a5b-f588-45ea-bf22-ca4ba0196ee6@l11g2000yqb.googlegroups.com> <4D4D6506.50909@obry.net> <4d50095f$0$22393$882e7ee2@usenet-news.net> <4d6d56c4$0$11509$882e7ee2@usenet-news.net> <16u9ka51wbukr$.1fj2sb73j9rv6.dlg@40tude.net> <4d6d627b$0$11509$882e7ee2@usenet-news.net> <74986d0a-0d5b-4396-8c77-adff72e870a2@d26g2000prn.googlegroups.com> <4d6eafc7$0$17913$a8266bb1@postbox2.readnews.com> <4d6eb309$0$17913$a8266bb1@postbox2.readnews.com> <4d6ed212$0$17960$a8266bb1@postbox2.readnews.com> <8985b302-96b8-4f22-aa4d-d64945047f90@r4g2000prm.googlegroups.com> <4d6ee8e2$0$14912$882e7ee2@usenet-news.net> <4d6f2fcb$0$14547$882e7ee2@usenet-news.net> <13gwfl525mu1u.12yk6sh24m6ug.dlg@40tude.net> <4d6fd539$0$17927$a8266bb1@postbox2.readnews.com> <105nd71xwbeue$.w1crnwerweta.dlg@40tude.net> <4d6ff539$0$17926$a8266bb1@postbox2.readnews.com> Date: Thu, 3 Mar 2011 22:55:44 +0100 Message-ID: <158z3cmflwz3i.1t89nbrfchwwf.dlg@40tude.net> NNTP-Posting-Date: 03 Mar 2011 22:55:39 CET NNTP-Posting-Host: a129b92d.newsspool1.arcor-online.net X-Trace: DXC=7W=hRm1HI;dEB;5>eE0T7mic==]BZ:afn4Fo<]lROoRa<`=YMgDjhgbm5^1PnP`4Zf[6LHn;2LCVn[ On Thu, 03 Mar 2011 15:08:23 -0500, Hyman Rosen wrote: > On 3/3/2011 1:32 PM, Dmitry A. Kazakov wrote: > > Vendors cut games into pieces in order to sell them as DLCs. > > Of what relevance is that? It is relevant to the product quality. You get less for more money. > > For more than 10 years I saw no game with a usable UI. > > I found Dragon Age: Origins to be perfectly usable. Hmm, that cheap imitation of cheap NWM 2? Do you liked DA? > > None have normal saving. 20 years ago Doom I had saving, behold 20 > > years of steady progress. > > How a game saves is a gameplay design decision. No doubts. The point is that the design decision is not what makes the game better. > > Graphics is way worse than a cheap PC accelerator can deliver. > > Huh? I mostly play on a PC. But the more advanced consoles (Xbox 360 > and PS3) have beautiful graphics. Maybe you should think about ordering a new pair of spectacles... > > Sure, Windows, Visual Studio, MS-Office are all bought because their > > excellent new features... > > Yes, in fact. Certainly Visual Studio is upgraded with support for > new languages (C#, F#) and systems (.net). It is certainly upgraded in order to make your C++ programs no more running under Windows NT, 95, 98, me, 2000. A nice new feature! > Windows and Office are > supported by Microsoft with free patch downloads, so it is not > necessary to buy new versions just to get defects fixed. It rather introduces new defects like xdoc files. Everybody who have to use Office admits that each new version is worse than the previous one. It has a worse UI and more bugs than before. I also like their "fixing" FrontPage ... to non-existence. FP is replaced by some garbage editor program, unable to create simplest HTML documents. Visual Studio UI also has been deteriorating from 2003. 2005 is worse than 2003. 2008 is worse than 2005. 2010 is disastrous. Only the compiler is slightly better. The debugger became definitely worse. It never hanged in 2003, never blocked the system or crashed the studio. In 2010 that happens pretty frequently. 2003 had a decent help system, it is ruined now. 2003 had manageable project files. Now it is an XML mess. 2003 had a usable GUI editor. Now it is a garbage. Well, precompiled headers didn't work then, they still don't work now, almost a decade later. 2010 requires 10 fold more time to start. Did I forget something? The only improvement is that they finally ditched these idiotic manifest files. But 2003 didn't have them, that was an "improvement" of 2005! -- Regards, Dmitry A. Kazakov http://www.dmitry-kazakov.de