From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00,FREEMAIL_FROM autolearn=unavailable autolearn_force=no version=3.4.4 X-Received: by 10.66.173.207 with SMTP id bm15mr3118609pac.35.1472227514380; Fri, 26 Aug 2016 09:05:14 -0700 (PDT) X-Received: by 10.157.18.211 with SMTP id g77mr309215otg.19.1472227514340; Fri, 26 Aug 2016 09:05:14 -0700 (PDT) Path: eternal-september.org!reader01.eternal-september.org!reader02.eternal-september.org!news.eternal-september.org!news.eternal-september.org!feeder.eternal-september.org!news.glorb.com!j128no170336ith.0!news-out.google.com!d68ni39732ith.0!nntp.google.com!j128no170330ith.0!postnews.google.com!glegroupsg2000goo.googlegroups.com!not-for-mail Newsgroups: comp.lang.ada Date: Fri, 26 Aug 2016 09:05:14 -0700 (PDT) In-Reply-To: <7f1ca2e7-b2dc-4158-a7ab-4447f6fa98f9@googlegroups.com> Complaints-To: groups-abuse@google.com Injection-Info: glegroupsg2000goo.googlegroups.com; posting-host=76.64.154.82; posting-account=gOYTTAoAAADrNEg_oe5Etelo-0qd7UeW NNTP-Posting-Host: 76.64.154.82 References: <5d516246-3a7c-4be5-abef-c34fb0f5c753@googlegroups.com> <21dcddb3-1e20-4e54-afc7-fb66b1b6021e@googlegroups.com> <5477ca75-bdc1-4464-9fda-35a4a4b9b181@googlegroups.com> <8fdbb4cb-f250-4844-9a7e-8a4ff5b68554@googlegroups.com> <9ae16f03-6bb2-45b3-a166-50ee8a022f22@googlegroups.com> <4b233268-a28a-4f3d-a735-9a7097d12e03@googlegroups.com> <2e60067a-2169-4ef2-a619-d23f6dfc1ea1@googlegroups.com> <7f1ca2e7-b2dc-4158-a7ab-4447f6fa98f9@googlegroups.com> User-Agent: G2/1.0 MIME-Version: 1.0 Message-ID: <0c2d98bf-6bb9-44b6-b0a0-d097dc4acfa9@googlegroups.com> Subject: Re: zLibAda vs ZipAda (which should I use, if any)? From: Aurele Injection-Date: Fri, 26 Aug 2016 16:05:14 +0000 Content-Type: text/plain; charset=UTF-8 Xref: news.eternal-september.org comp.lang.ada:31591 Date: 2016-08-26T09:05:14-07:00 List-Id: > I'm afraid you are confused. > The GLOBE_3D library is using the Zip-Ada library (for managing textures and other items), but fortunately not the reverse... LOL you may be right, I may be confused. But I'm looking at your GLOBE_3D demo and the package that caught my attention is inside GLOBE_3D. Namely its the "GLOBE_3D.Textures" package and its use of "UnZip.Streams". Lots going on there. QUESTION: Does Zip-Ada pass a flag or something if/when a copy of an entry is found, or is the addition of the word "copy" and the end of the Zip_Info Name entry the only clue of its existance? Thanks for the filtering advice. Also, thanks Jeff for the tip o7