From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: *** X-Spam-Status: No, score=3.8 required=5.0 tests=BAYES_00,INVALID_MSGID, RATWARE_MS_HASH,RATWARE_OUTLOOK_NONAME autolearn=no autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,1429a77952fc9bcd X-Google-Attributes: gid103376,public From: "Jim Dorman" Subject: Re: ada student's questions Date: 1997/03/04 Message-ID: <01bc28a8$786e1bb0$0c40a7cf@486-80>#1/1 X-Deja-AN: 223006130 References: <33177E39.1736@concentric.net> Organization: zNET Internet Services Newsgroups: comp.lang.ada Date: 1997-03-04T00:00:00+00:00 List-Id: If you would like to add graphics or assembly code to your Ada program you can do so in either Windows or DOS programs on your PC-based system. We offer AdaGraphics packages for IntegrAda, Janus/Ada, or ActivAda for DOS development on PC's, or Windows development with IntegrAda or Janus/Ada. Stop by our WEB Site at: http://www.pcada.com and download a DOS or Windows demo disk. If you want to use Assembly code in your Ada program, we also offer a proprietary Assembler Module that lets you write the high level specs in Ada and implement the bodies in Assembler. The Assembly Code is treated exactly as if it were Ada Code and you even get to pass parameters to the Assembly Code. Since you do all of this "without" using PRAGMA IMPORT or INTERFACE, the Assembly Code is "technically not present". Doesn't get any faster than this. However, if you want to link in "C" graphics libraries, you can also do that because the IntegrAda compilers offer both a Microsoft and Borland 'C' interface. Stop by for a visit and check us out. We'd also appreciate it if you could take a minute and fill out our Guest Register so we know who you are and what you are interested in. Then we can try to keep you informed of new activity in your area of interest. Good luck with your project. Kevin Burns wrote in article <33177E39.1736@concentric.net>... > Hi, I have to write a program in ada for one of my computer classes. > I would like to use graphics, but the routines in vgapck06 are very > slow. > Are there any faster routines, or is there an easy way to add assembly > code direct to my programs? > > Thanks in advance, > Kevin >