From mboxrd@z Thu Jan 1 00:00:00 1970 X-Spam-Checker-Version: SpamAssassin 3.4.4 (2020-01-24) on polar.synack.me X-Spam-Level: X-Spam-Status: No, score=-1.9 required=5.0 tests=BAYES_00 autolearn=ham autolearn_force=no version=3.4.4 X-Google-Language: ENGLISH,ASCII-7-bit X-Google-Thread: 103376,7f25e14069ef7ea3 X-Google-Attributes: gid103376,public X-Google-ArrivalTime: 2002-09-03 11:35:41 PST Path: archiver1.google.com!news1.google.com!newsfeed.stanford.edu!bloom-beacon.mit.edu!micro-heart-of-gold.mit.edu!news-out.nuthinbutnews.com!propagator2-sterling!news-in-sterling.newsfeed.com!newsfeed.onecall.net!chcgil2-snf1.gtei.net!news.gtei.net!news.binc.net!kilgallen From: Kilgallen@SpamCop.net (Larry Kilgallen) Newsgroups: comp.lang.ada Subject: Re: Java falling short of mobile promise? Date: 3 Sep 2002 13:35:22 -0600 Organization: LJK Software Message-ID: <$8jm$e8745Ua@eisner.encompasserve.org> References: <3D74F746.7B7EFA29@despammed.com> <3D74FBBC.775FE24B@san.rr.com> NNTP-Posting-Host: eisner.encompasserve.org X-Trace: grandcanyon.binc.net 1031076944 9556 192.135.80.34 (3 Sep 2002 18:15:44 GMT) X-Complaints-To: abuse@binc.net NNTP-Posting-Date: Tue, 3 Sep 2002 18:15:44 +0000 (UTC) Xref: archiver1.google.com comp.lang.ada:28714 Date: 2002-09-03T13:35:22-06:00 List-Id: In article <3D74FBBC.775FE24B@san.rr.com>, Darren New writes: > Wes Groleau wrote: >> >> Surprise, surprise! >> >> http://zdnet.com.com/2100-1104-956298.html > > Java is actually better than Ada for this situation, methinks. The problem > is not programming, but economics. The Java standards for phone games let > you find out all the capabilities of the phone. It's just hard to design > games (in any language) that look good both in B&W text and in 24-bit color > bitmaps. Ada wouldn't change that fact. I don't think Wes implied that Ada would be better. My understanding of the reasoning for the post was: Be careful of what you deliver, someone might demand delivery.